iApp? Aye Right!

Buoyed by the success of our first venture into the world of iApps and iPhone games, and with the added incentive of  funding from CIIF, we have decided to produce another iApp, this time for the Hector: Fat Arse of the Law property. Earlier in the year we decided that the iPhone market was too good an opportunity to miss and thanks to Chris Walters from Intrinsic Development, we were able to train our resident web guru Mr Kevin Beimers, Esq. to a point where he was able to develop, produce and launch our first iApp ‘Keek on a Crab‘, an extension of Lifeboat Luke property.

Keek on a Crab

Kevin has taken to the development of iPhone Applications like a Glaswegian to a bottle of Buckfast, with Keek on a Crab being quite an achievement for his first foray into this area. So the team has now planned to embark upon an even more ambitious project in the Hector game.

Inspired by games such as ‘Day of the Tentacle’ and ‘The Secret of Money Island’, which kept Kevin and Dean out of trouble when they were lads, we plan to develop a series of Hector point and click adventure games that will feature original animated content and will introduce the character of Hector to wider audience who have yet to experience him in all his two dimensional glory.

Day of the Tentacle

So the easy part of decided what we are making is over we now only have the small matter of coming up with the script and game-play for an iApp that we think will be compelling enough to generate significant interest when it is launched, but is also feasible for us to produce given the very tight schedule and budget that we are working to.

Comments

  1. Polprav Said,

    Hello from Russia!
    Can I quote a post in your blog with the link to you?

  2. admin Said,

    Sure. No problem. Just be kind to us!

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